macOS Tahoe: Developer Beta 3
A few days ago, right on schedule, Apple released to developers the third update of the macOS 26 Developer Beta, better known as Tahoe.
Once the update is complete, it doesn’t take long to realize that Apple is (slowly) modifying something in the Liquid Glass graphical interface of the latest version of its operating system.1
Perhaps this is also to address the many criticisms it has received over the last month from big names like Riccardo Mori – whatever you think, his first article on MacOS Tahoe and Liquid Glass is a must-read (but his first and second follow-ups are also worth reading) – as well as from John Gruber, Craig Hockenberry, Francisco Tolmasky, Louie Mantia, Marco Arment and many others, as can be read in one of Michael Tsai’s masterful collections.2 As well as, in my own humble and far less masterful writings (here and here).
It’s a beta
Let’s clear up a misunderstanding: constructively criticizing the beta version of an operating system, such as macOS, is a good and right thing to do.
When Apple releases a beta, they’re not doing us a favor by letting us preview an unreleased product. Rather, we’re doing Apple a favor by analyzing and dissecting their software in ways that might never have occurred to their official developers and testers.
To argue, as many do, that “you have to be patient, it’s just a beta” or that “betas always have bugs,” is utter nonsense, because it is precisely at this stage, when the product is tested in the field, that flaws emerge which official developers, accustomed to working on it every day for months, no longer notice.3
After all, if Apple has extended access to its Developer Betas to a much wider audience in recent years, it means that what is done in this phase is indeed useful to them!
The Wallpaper
The first thing you notice when you access your Mac after the update is the new default wallpaper, which now shows the rocky shore of Lake Tahoe, surrounded by a long chain of snow-capped mountains (in Nevada?).
I don’t particularly like these natural wallpapers; there are too many details that distract and prevent a clear view of what’s on the Desktop. However, compared to the anonymous wallpaper we had before (and which is still among the available wallpapers), this one is much better, so it’s all right. And the subtle ripple effect of the waves, which unfortunately isn’t visible in the screenshot, is truly delightful!

However, changing the active default wallpaper on the fly seems to hint some issues in the development direction of Tahoe/Liquid Glass, as will become even more apparent in the next section.
The Menu Bar
This, to be fair, is a change introduced in the previous beta, which I didn’t get a chance to write about here, yet. Apple has added an option to restore the menu bar background (System Settings > Menu Bar > Show menu bar background), just like in Sequoia and previous versions of macOS.
In my opinion, this is an excellent decision because, after using macOS Tahoe for a few weeks, I realized that having a transparent menu bar available is useless. For at least two reasons.
The first is that with a transparent bar, menu items and icons tend to blend into the background image, becoming much less legible. This effect is particularly severe when the wallpaper is full of details and gradients, as in the example below.

The difference in clarity when the menu bar has a background is evident.

The second reason is that, even if the menu bar is transparent, it cannot (rightly) be occupied by application windows, so you don’t gain useful space for applications.
What is the real purpose of a transparent menu bar if it is less legible and doesn’t provide more useful space for applications? It is just to achieve a (questionable) more homogeneous visual effect without any functional advantage?
Most people use their computers to work. They don’t spend all day admiring the desktop. Why should they struggle to read the menu items or the battery level, the Wi-Fi strength, and all the other icons that are there for a specific purpose, just because some dime-a-dozen designer decided that the menu bar should blend in with the desktop?
It is striking, though, that after no less than two Developer Beta releases, this setting has still not been translated into Italian and, I imagine, other languages. It is a small detail, but that gives the impression of a half-baked, thrown-together thing, something that the team working on this part of Tahoe is still not quite clear on.
This reinforces doubts about how Tahoe’s development is progressing, as expressed very well by Craig Grannelli.
[this change] also makes me question AppleÕs confidence in its design work. When Apple starts hedging its bets, it signals that it knows something is wrong, but lacks the conviction to course-correct. Or perhaps such settings are a means to temporarily shut people up, while default choices reveal the true intent and direction of travel.
System Settings
In my first article on Tahoe, I reported that the new Appearance item in System Settings behaved strangely: setting the Auto mode in the section related to Dark, Clear, and Tinted icon (and widget) styles apparently had no effect.
In the article, I supposed that this mode would allow the operating system to automatically adapt the display details of the chosen icon and widget style to the active Light or Dark mode. However, I also noted that the implementation seemed rather confusing.
Actually, it wasn’t a poorly implemented feature; it was a true bug, as reported in the Release Notes for this beta.
Finder
Resolved Issues
- Fixed: Finder does not display Dark Mode app icons or tinted folder colors when the Folder Color setting in System Settings > Appearance is set to Automatic. (152193702)
Unfortunately, even though Apple claims to have fixed the problem, I don’t see any improvement. However, I clearly see that certain combinations of settings still result in such low icon contrast that it becomes difficult to tell them apart.

The Finder
As soon as I opened the Finder, I had the impression that Apple had reduced the shadow intensity of the separate groups of icons that now make up the Toolbar.

Unfortunately, this is not the case; the shadow intensity, as well as the icon transparency, is identical to before, producing the same color mess described in the previous article whenever the more colorful icons in the main Finder window end up beneath those in the Toolbar.

To avoid this, it would be enough for the Finder’s Toolbar to retain the white background present since Big Sur (that replaced the previous metallic one). This way, the icons shown in the main Finder window would be visible only in that window, without spilling over into the area reserved for the Toolbar.4
The more I use Tahoe’s new-Finder, the more I wonder what’s the point of this confusion, where the Toolbar – which isn’t there for beauty but to manage files and navigate the file system – has to blend and overlap with the files themselves, in an indistinct mix that isn’t even aesthetically pleasing?
Even Apple’s developers seem to have doubts about their choices, as switching from Icon to List view shows the usual clear separation between the main window and the Toolbar (apart from the three-dimensional effect added to the latter by Liquid Glass).

If we switch to Column view, we find a third, intermediate mode between the previous two. In this mode, the Toolbar has a white background, but where the icons of applications and files are blurred well before they reach the Toolbar, as happens in the normal Icon view.

This confusion in the display mode of the Toolbar is not only present in the Finder but also in applications like Notes where, depending on the chosen display mode, you can find yourself with a transparent Toolbar that blurs everything that ends up underneath it,

or with a normal Toolbar with a white background, as we are used to seeing since Big Sur.

Something similar also happens with Font Book, albeit with slightly different modes, while it doesn’t happen with Freeform or Preview, which always have a transparent Toolbar. Reminders is another special case, but I’ll leave you the pleasure to figure out why.
In short, there seems to be a great deal of confusion in Cupertino, and even the developers cannot decide what to do with the new Liquid Glass-style Toolbar.
Application Icons
I want to give the new application icons in the Finder their own section because, in this case, it’s no longer a simple matter of taste, but of the relationship between Apple and developers. After all, developers are fundamental to the success of a platform.
But first, let’s briefly recap the issue.
In macOS Tahoe, Apple has introduced a new icon format for applications, borrowed from iOS. The new icons have the shape of a squircle, a geometric shape intermediate between a circle and a square, and can be created with the new Icon Composer. This new format allows, among other things, to dynamically adapt the icons to the chosen style, or rather Appearance (see the System Settings section).
So far, so good.
The problem arises from the fact that there is no choice: the icons of all applications installed on the Mac can no longer have a customized shape, such as that of BBEdit which I am using to write this post, but must obligatorily adopt the squircle shape.
All application icons that have not yet adapted to the new style imposed by Liquid Glass are automatically enclosed in a squircle with an horrible dark gray background behind them, which seems to be placed there specifically to flag those bad products that have not yet conformed to Apple’s new guidelines.5
But redesigning icons is no piece of cake. For example, Bare Bones Software, which is certainly not an indie software house, has not complied yet. Its flagship product, BBEdit, was given a major update just a few days ago, but retained its traditional icon.
Independent developers are even less enthusiastic about having to redo all their application icons following the new format imposed by Apple.
One of them is Howard Oakley, who ironically calls macOS Tahoe the iconoclast, and equates the squircle with the gray background to a sin bin, as the area of the field where a player who has committed a foul is temporarily confined.6 Someone else goes even harder and calls the squircle a true prison.
Even those who decide to comply have problems because, as Howard Oakley tells us, updated icons for Tahoe may not work correctly in previous versions of macOS.
Half of the applications installed on the Mac that I updated to macOS Tahoe have grey icons. In the month and a half between the release of the first Developer Beta and today, I believe none of them have adopted the new icon format. This includes Google Chrome, which certainly has the resources to adapt quickly. Some Apple applications, such as GarageBand and Xcode, don’t even follow their own guidelines. The latter is particularly significant given that Xcode is the main tool for developing Mac applications.
My impression is that Tahoe’s graphical interface is not carved in stone -Ñ oops, in glass – and that developers prefer to wait for the final version before conforming to Apple’s dictates.
After all, between Developer Beta 1 and Beta 2, Apple has already changed the Finder icon due to popular outcry, and has added the option to restore the menu bar background. So it’s clear that Apple is not insensitive to the criticisms expressed by those who are previewing Tahoe.7
I almost forgot: you can even restore the usual oddly-shaped icons in Tahoe. However, it’s a manual and rather tedious process, that must be repeated for each affected application and for each Mac. I’ll pass.
Performance
The third Developer Beta of macOS Tahoe seems much slower than the two previous versions. For example, Firefox takes forever to launch and restore previous tabs, but almost all applications seem more sluggish, especially at startup, than is reasonable to expect on Apple Silicon. Some ‘System Settings’ panels appear completely empty at first and take several seconds to display the available options.
As annoying as it is, this is normal behavior in a beta, which by its nature is filled with debug code and immature or poorly tested functions that may generate memory leaks, erroneous cache usage, and the like. I only mention it here because the first two Developer Betas appeared much more responsive than this one.
In any case, restarting the system solves the problem, at least temporarily, while we await the release of the final version.
Conclusions
In a few days, perhaps even tomorrow, Apple will make the Tahoe beta available to everyone, so that it can be tested by a much wider and more diverse audience.
As I said earlier, the fact that the Finder icon was changed mid-development demonstrates that Apple is listening to criticism about the new macOS interface. So there is hope that other issues will be resolved in the two months remaining until the official release of the new macOS version.
If someone thinks that critical posts like those cited above, and maybe even the little notes you’ve just read, are written solely for the purpose of getting easy clicks… well, never mind, the authors will come to terms with it.
If someone thinks that critical posts like the ones mentioned above, or maybe even the humble piece you’ve just read, are written purely to get easy clicks, well, never mind… the authors will come to terms with it.
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Apple is doing the same with the corresponding version of iPadOS (which I’m testing on my iPad Pro) and iOS (which I’m leaving alone for now). ↩︎
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Riccardo Mori describes himself as a translator and writer, but in reality he also has extensive expertise in the field of design and typography. John Gruber has been writing one of the most important blogs dedicated to the Apple universe for more years than I can remember and is the inventor of Markdown. Craig Hockenberry is a developer who has produced, among other things, Tot, which I adore, and is one of the souls of Iconfactory. Francisco Tolmasky was a member of the original iPhone team, where he helped develop Safari for iOS, and is the creator of Objective-J, a superset of JavaScript, and Cappuccino, an “open source framework that simplifies the creation of desktop-class applications running in a web browser”. Louie Mantia is an artist and graphic designer specializing in icon design. Marco Arment is an iOS and web application developer, as well as a “writer, podcast producer, geek, and coffee lover.” ↩︎
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More or less the same thing happens when writing: if you have a text read by a third person, they will much more easily notice errors that the author, who now knows the text by heart, no longer pays attention to. ↩︎
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As has always been the case, not just in macOS (or Mac OS X, or whatever you prefer to call it), from Sequoia all the way back to Cheetah, but also in the versions of Mac OS released throughout the ’80s and ’90s. ↩︎
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To make a sporting comparison, Apple seems more or less like that soccer referee who pulls out a yellow card while warning the striker that “one more silly mistake and I’ll send you off.” ↩︎
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I swear that when I wrote the soccer comparison in the previous note, I had not yet read this comment by Howard Oakley. ↩︎
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I can’t help but think that if Steve Jobs had seen what some of his Finder icons have become, he would have kicked those responsible right out the window. ↩︎
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